Sun. Feb 23rd, 2025
Notifications
Clear all

What debugging tools existed for game developers in the 1980s and 1990s?


Chris DuBois
Posts: 1239
Registered
Topic starter
(@chris)
Famed Member
Joined: 6 months ago

What were the most commonly used debugging tools by game developers in the 8-bit, 16-bit, and 32-bit eras? How did developers debug NES, SNES, Sega Genesis, and PlayStation games without modern debugging environments like Visual Studio or Unity Profiler?

Share: