In the 8-bit and 16-bit gaming era, debugging was a challenge. What debugging tools did game developers use to test and optimize games for NES, SNES, Sega Genesis, and early PC gaming?
In the 8-bit and 16-bit gaming era, debugging was a challenge. What debugging tools did game developers use to test and optimize games for NES, SNES, Sega Genesis, and early PC gaming?
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